Spring 2014 | openFrameworks, Arduino

Flutter is an installation where visitors use their breath to control what's in front of them. A recent tweet is shown on the screen. Blow hard enough, and the next one appears.

Because of the versatility of the hardware and software implementation, Flutter can exist in a multitude of different environments. It could feel just at home in a sponsored event as it could in a gallery setting. Data from any source could be visualized on screen, and the visual aesthetic is built to be rapidly configured and customized.

This project was created with Anantapa Thongtawach. I did the majority of the software development, as well as the interfacing between software and hardware. Flutter was created with openFrameworks and Arduino, using serial communication and the lovely ofxOAuth addon.