Fall 2013 | openFrameworks, Game Design

SUPER SNAKE is a fast-paced, multiplayer, arcade-style game based on the classic game of Snake. Players take turns trying to out maneuver their opponent and dodge the obstacles on the screen.

I worked with a designer, Eric Pavik, to develop some of the look and feel for the game. I wanted the game to feel "futuristic retro," akin to games like Hotline Miami and Super Hexagon.